Tarik is designing a new race car video game. To create the illusion of depth, how should Tarik design the backdrop in relationship to the first person driver?
a. ?Show distant objects traveling in the opposite direction of the first person driver; show closer objects moving with the driver.
b. ?Show distant objects traveling with the first person driver; show closer objects moving in the opposite direction of the driver.
c. ?Show peripheral objects traveling with the first person driver; show central objects moving in the opposite direction of the driver.
d. ?Show central objects traveling with the first person driver; show peripheral objects moving in the opposite direction of the driver.
ANSWER:
b
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