One criticism of using business games as a training tool is that trainees:
A) do not perceive the games as relevant.
B) do not perceive the games as realistic.
C) do not perceive the games as interesting to participate in, so they often do not learn the intended objectives.
D) become so interested in competition that they lose sight of the principles the games were designed to teach.
Answer: D) become so interested in competition that they lose sight of the principles the games were designed to teach.
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The NEO Personality Inventory includes all of the following EXCEPT
a. a content scale for bizarre mentation. b. a neuroticism dimension that is broken down into six scales. c. five major dimensions. d. the potential to be used to study personality stability and change across the life span.
Persistent feelings of threat in facing everyday problems of living characterize ______
a. personality disorders c. schizophrenia b. anxiety disorders d. somatoform disorders