What is the purpose of the Layer Collision Matrix?
What will be an ideal response?
It allows you to set which GameObjects assigned to Layers are able to collide with one another.
Computer Science & Information Technology
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What is keyframe interpolation?
A. It's the way Blender automatically transitions from one keyframe to the next. B. Is the technique of creating a new keyframe between two existing keyframes. C. It's the keyframe you create after a previous one to smooth its motion. D. Unfortunately, Blender doesn't have interpolation capability in animation.
Computer Science & Information Technology
In a generic class declaration, the class name is followed by a(n) _____________.
Fill in the blank(s) with the appropriate word(s).
Computer Science & Information Technology