Four-year-old Nina is sociable and good at regulating her emotions. She is likely to ________ when she observes distress
A) help, share, and comfort others
B) experience personal distress
C) cover her eyes and ears
D) avoid becoming involved
Answer: A
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Traditional behaviorists like John Watson believed that __________ is the supreme force in development
A) environment B) heredity C) sexuality D) early experience
In general, which of the following statements comparing video games to software games and interactive media is FALSE?
A) Video games engage fewer logical thinking skills than software games and interactive media. B) Video games require a faster physical response than software games and interactive media. C) Video games are more education-oriented than software games and interactive media. D) Video games require fewer cognitive skills than software games and interactive media.