Does your current UI design lend itself to touchscreens or monitors? What changes might you make to increase your game’s cross-compatibility?

What will be an ideal response?

Students will need to determine whether their interfaces lend themselves to touchscreens or monitors. If the former, changes will need to be made to ensure HTML5 (online/web) compatibility. Common issues related to moving from touchscreens to monitors include the translation of touch components (tap, swipe, drag) to mouse clicks (which also might necessitate additional menu buttons). Screen size and real estate will also be an issue. (Storyboard and idea sheet templates for standard/widescreen monitors and iPhone/iPad screens have been provided as GS-standard-template.jpg, GS-widescreen-template.jpg, GS-iphone-template.jpg, and GS-ipad-template.jpg.)

Computer Science & Information Technology

You might also like to view...

Each tweet must be ________ characters or less in length

Fill in the blank(s) with correct word

Computer Science & Information Technology

If you wish to power up a gaming application (that does lots of graphics processing), a _______ microprocessor is preferable to a single processor set up.

Fill in the blank(s) with the appropriate word(s).

Computer Science & Information Technology