The DSM stands for:
A. Diagnostic and Systematic Analysis Manual
B. Diagnostic and Statistical Manual of Mental Disorders
C. Developmental and Statistical Manual for Health Professionals
D. Diagnostic and Supplemental Manual of Diseases
E. Diagnostic and Statistical Manual for Psychological Disorders
B. Diagnostic and Statistical Manual of Mental Disorders
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A seasonal pattern of symptoms is most likely to be a characteristic of
A) learned helplessness B) a negative explanatory style C) bipolar disorder D) rumination
Violent video games tend to make aggressive behavior more likely because
a. repeated exposure to violence sensitizes individuals, making them more likely to react negatively to violence. b. players may learn to be aggressive in real life by practicing violence against other people within the games. c. the games arouse an innate aggressive instinct. d. the games serve as a cathartic outlet for pent-up anger.