In terms of D, which is the number of levels of lookahead (or the depth
of the search), which of the following best describes the running time
of the alpha-beta pruning algorithm for most games?
a. exponential
b. linear
c. logarithmic
d. quadratic
e. none of the above
A
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Fill in the blank(s) with correct word
Here is some code. There are only two outputs, one a message from the unnamed namespace the other a message from the Savitch namespace. Tell which line generates which message.
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