In order to specify the resource requirements of software components that process multimedia data, we need estimates of their processing loads. How should this information be obtained without undue effort?
What will be an ideal response?
The main issue is how to measure or otherwise evaluate the resource requirements (CPU, memory, network bandwidth, disk bandwidth) of the components that handle multimedia streams without a lot of manual testing. A test framework is required that will evaluate the resource utilization of a running component. But there is also a need for resource requirement models of the components – so that the requirements can be extrapolated to different application contexts and stream characteristics and different hardware environments (hardware performance parameters).
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