Playing video games is likely to improve _____ skills, while the amount of violent content in video games is likely to increase _____ in boys
a) social; fear
b) all cognitive; self-control
c) social; nightmares
d) spatial; aggressiveness
Answer: d
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When it comes to the use of small talk:
a. Americans value its use, whereas Asian, Southern European, and Middle Eastern cultures value efficiency in conversation. b. American, Asian, Southern European, and Middle Eastern cultures equally value the use of small talk in conversation. c. Americans value efficiency in conversation, especially when it comes to business, whereas individuals from Asian, Southern European, and Middle Eastern cultures value the use of small talk before conducting business. d. Although Asian, Southern European, and Middle Eastern cultures do not value small talk before business with acquaintances, they are more likely to use it with strangers.
The norm in your large psychology class is that students will remain quiet enough for others to hear the professor and one another during lectures and discussions
When you talk loudly to the person next to you and violate the norm, like the deviant in Stanley Schachter's "Johnny Rocco" study, you can expect that your classmates will first a. ignore you. b. talk to you, hoping to change your behavior. c. punish you by not working with you on the class project. d. tell you to sit someplace else during the next class meeting.