What is the difference between a prototype statement and a call statement?
What will be an ideal response?
The difference between a prototype statement and call statement is that the prototype statement is located outside of the functions (although they may be placed inside functions), and the prototype requires only the input and output data types. (Variable names may be placed in the prototype-input list.) Call statements are located inside functions and they contain only variable names, no data types.
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Explain what it means for a String object to be immutable. Are there any workarounds for this?
What will be an ideal response?
Answer the following statements true (T) or false (F)
1. A UNIX user can communicate with the operating system only directly through a shell or a graphical user interface. 2. UNIX/Linux routines that communicate directly with the hardware are spread throughout the operating system. 3. UNIX is a single user system. 4. A UNIX/Linux image consists of three segments: a program text segment, a data segment, and a stack segment. 5. Under UNIX, the execution of an image is called a process.