Fill in the code in the underlined location to display the mouse point location when the mouse is pressed in the pane.
```
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
public class Test extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
Pane pane = new Pane();
______________________________________
Scene scene = new Scene(pane, 200, 250);
primaryStage.setTitle("Test"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited JavaFX
* support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
a. pane.setOnMouseClicked((e) -> System.out.println(e.getX() + ", " + e.getY()));
b. pane.setOnMouseReleased(e -> {System.out.println(e.getX() + ", " + e.getY())});
c. pane.setOnMousePressed(e -> System.out.println(e.getX() + ", " + e.getY()));
d. pane.setOnMouseDragged((e) -> System.out.println(e.getX() + ", " + e.getY()));
```
```
c. pane.setOnMousePressed(e -> System.out.println(e.getX() + ", " + e.getY()));
```
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Fill in the blank(s) with the appropriate word(s).
? The AnimalReference application shown above contains a generic Animal reference variable into which you can assign concrete Animal objects. Explain how this example uses polymorphism and why it is important.
What will be an ideal response?